- Billing records challenge purchases and invoices.
- Rewards contains reward cases, FP Points, and enabled campaigns.
- Payouts sends eligible funded-account profit through the payout flow.
Your Rewards page
Open Rewards to manage your cases, giveaways, FP Points, and store credit in one place. Overview shows cases ready to open and any open giveaways. My Rewards contains unopened cases, account prizes awaiting delivery, and discount codes won from cases. Giveaways lists every open giveaway with its own entry details, so you can enter each one separately, followed by past draws. When a past draw has more winners than fit on its row, select Show All to open Giveaway Winners, where you can search the full list by username. FP Points, Store Credit, and Pull History remain separate views within Rewards when available. Select Redeem Code to enter a gift code or drop password in a dialog. This link opens that dialog directly after sign-in. Existing Redeem and Giveaways links continue to take you to the corresponding Rewards view. Each selected view stays in the URL, so reload and Back or Forward return to the same place. You can browse available giveaways before signing in. Sign in to enter or view your own rewards. If an entry cannot be confirmed, turn off any content blockers for the site, check your connection, and try again. On smaller screens, swipe the section tabs to reach additional views. Giveaway entry requires an enabled public profile. If you have not finished account onboarding, select Complete Onboarding in the entry dialog. After you finish, you return to Giveaways. Select Create Profile to publish a profile using your account username, or Enable Public Profile if your existing profile is disabled. Some giveaways also require a linked X account. Some giveaways ask you to join a trading competition and place at least one trade on your competition account before you can enter. The entry dialog shows your progress and links to the competition. The step completes as soon as your first competition order fills. A giveaway prize is either a reward case or a challenge account. Each winner of a case giveaway receives a sealed case in My Rewards. A giveaway can also award Matt’s Golden Ticket, which each winner opens the same way. Each winner of an account giveaway receives the stated evaluation account as soon as the draw runs, and a notification confirms it is ready. An account giveaway can award an Elite account, including a $1K Elite size that cannot be bought; see Elite prize accounts.Share to Claim
When available, Share to Claim on Rewards lets you earn a case by posting about a paid payout on X. Payout tasks appear only on Rewards, not on the Payouts page. Link your X account, include the certificate link, mention @MyFundedPerps, and submit the published post link within seven days of the payout. A case is added after the post is approved. Payouts from every account size can earn a case. Passed challenges no longer earn a Share to Claim case. A pass claim you submitted before this change is still reviewed. Payouts paid on the same New York calendar day earn one Share to Claim case between them. Once you submit a claim for one of that day’s payouts, on X or Instagram, the day’s other payouts are no longer offered. If that claim is rejected and you do not resubmit, the day’s other payouts become available again while their claim windows are open. For a paid payout, you can instead choose Instagram from the payout’s task in Share to Claim. Save the payout image, post it to your story, tag @myfundedperps_, and keep your account public until review. Submit the story link and a screenshot within seven days of the payout. Instagram does not require a linked X account. Each payout can earn one reward through either X or Instagram. A pending or approved claim locks that payout to its chosen platform; after rejection, you can switch platforms while the claim window is open. Payout rewards use the net amount you received after the profit split:
A payout share for $9,999 or more also earns a merch case alongside its
regular case when merch rewards are available to you. An Instagram story below
that amount earns only the case in the table, including when that case is Eclipse.
You can submit one payout share on X per New York calendar day. Instagram
stories have their own allowance of one submission per New York calendar day. Pending and approved submissions count; rejected submissions
do not. A rejected post can be resubmitted once within the original seven-day window.
After you use an allowance, other tasks of that type show a countdown and unlock
at midnight New York time. This reset follows daylight saving time. The seven-day
claim window still applies, so a task may expire before the next reset. Community
tasks have their own limits and do not use these daily allowances.
Community tasks can ask you to post on X, Instagram, YouTube, or TikTok. X tasks
need a linked X account. Instagram, YouTube, and TikTok tasks do not need a
linked account: follow the task details, publish the post, and paste its link
before the task ends. Each task accepts one claim per person, and a rejected post
can be resubmitted once while the task is open.
Purchase History
Open Purchase History to review orders associated with your account.
A Paid purchase can still have Pending affiliate commission while its
refund hold or eligibility review is open. A refund reduces the commission for
the refunded accounts while it is still subject to reversal. Commission that
has already cleared its refund hold remains earned. See the
Affiliate Program for the 48-hour or first-trade
refund hold and commission history.
View Invoice opens the PDF receipt for an eligible paid purchase.
When store credit paid for some or all of an order, the invoice shows the
store credit amount and the amount charged to your card or crypto payment
under Total Paid.
Crypto orders also have a permanent payment page: select the order number or
View Payment in its details. From there, resume payment, check the provider
status, or cancel an unpaid invoice. MyFundedPerps sends this link once in a
Complete Your Purchase email when the crypto invoice is created. Sign in to
the account that created the purchase to use the link.
Spend store credit at checkout
The Store Credit spending tab appears only when this feature is enabled for your account. While it is unavailable, your balance remains yours and new purchases use card or crypto. Payments already using reserved credit can still complete. When store-credit checkout is enabled for your account, available store credit is automatically applied to your next checkout. You do not need to create or enter a credit code. You can still enter one discount or affiliate code: the discount applies first, then credit pays the remaining total. Open Rewards and select Store Credit to see Available Balance. Pending rewards and credit reserved for a pending payment are not available to spend. For example, a $100 order with a 20% discount costs $80. With $50 available credit, checkout automatically applies $50 and you pay $30 by card or crypto. With $100 credit, you pay nothing externally and $20 remains for a later purchase until it expires. Review the total and accept the terms, then select Complete Purchase for an order fully covered by credit. While a payment is pending, its credit balance snapshot is reserved. Unused credit becomes available when the payment completes. A confirmed payment failure releases that reservation automatically. Closing checkout or an uncertain payment result does not release it; contact support with the order number if it remains pending. When a refund is recorded, spent credit returns as store credit. Only the external payment portion can be refunded through the payment provider. For a partial refund, only the selected accounts’ share of the discounted order is returned. The selected store credit returns as credit, and one $25 fee per refund request is retained from the selected external payment portion, capped at that portion. Purchase FP Points are reduced to the entitlement for the remaining accounts; the retained refund fee does not earn points. Contact support if your store credit balance needs correction. If an adjustment removes reserved credit, the checkout reservation is cancelled and any remaining balance becomes available. A pending order that loses its credit needs review before completion. Do not send another payment; contact support with the order number. Removing store credit does not refund a card or crypto payment.Store credit expiry
Store credit expires 45 days after it is issued. Credit issued before launch day (September 11, 2026) expires at midnight Eastern time on October 26, 2026, 45 days after launch day. The schedule shows each expiry in your local time. Each case pull, payout conversion, refund, or adjustment is issued separately, so different parts of your balance can expire on different dates. Checkout always uses the credit that expires soonest first. To see when your credit expires, open Rewards, select Store Credit, then select Expiry Schedule. The schedule lists each expiry date, how many days remain, where the credit came from, and the amount. Unused credit is removed from your balance shortly after its expiry date. Credit reserved for a pending payment stays with that payment even after its expiry date. If the payment fails, the reserved credit that is past its expiry date is removed. When a refund returns spent credit, the returned credit expires 45 days after the refund. For crypto checkout, credit either covers the full order or leaves at least $16 to pay in crypto. This includes a margin above the highest minimum among the supported crypto networks. If using all your available credit would leave less than $16, checkout applies less credit and keeps the unused amount in your balance. For example, a $100 discounted order with $95 credit uses $84 credit and leaves $16 due; $11 credit remains after payment. If the order itself is below $16, crypto payment is unavailable unless credit covers it completely. You can use a card where available. Card payments do not have this store-credit cap. Discounts still apply before credit.Reward cases
Market labels in reward activities use NAS100 for the Nasdaq-100 index. You can view Rewards after signing in, even before completing onboarding. Opening a case still requires a completed onboarding profile and eligibility under the current country restrictions. An approved country exception applies only to that country on your account; other requirements for opening a case still apply. Open Rewards to see sealed cases and pull history. A sealed case must be opened before its result is known. Opened cases remain in history with the recorded result. Before you open a case, it lists the rewards that case type can contain. After the result appears, select Open Next to open your next sealed case of the same type. When you have no more cases of that type and the result was store credit, select Use Credit to go to checkout. Cases open with a 3D animation. To use still images instead, turn off 3D Scenes in Appearance settings. Opening works the same either way, and cases also show still images on devices that cannot run the animation. Some promotions include a reward case with an eligible challenge purchase. When the promotion requires a code, enter that code at checkout. The order summary then shows the case you will receive. The sealed case appears under My Rewards as soon as the order is paid, and you receive an in-app notification. If you leave before an account prize reveal finishes, the pull stays marked as not yet revealed in pull history and under Accounts on the Rewards page. Select Reveal to finish revealing the account size; the prize itself is already recorded and waiting for delivery. If your device cannot render a case in 3D, or graphics support is lost while viewing it, a static case image appears. You can still open the case and view its result; the visual fallback does not change rewards or drop rates. Share an opened case from pull history to copy its link or image, or download a share card. Cards and public share pages use MyFundedPerps Rewards branding. The case carousel near the top of the page shows the seven case types (Iron, Bronze, Silver, Gold, Diamond, Obsidian, and Eclipse) one at a time, followed by Matt’s Golden Ticket. Use the arrows or the dots to move between cases. The carousel also moves to the next case on its own every few seconds. It pauses while your mouse is over it, while you view a case’s drop rates, or while you open a case. Each case shows its FP Points cost and how many rewards it can contain. If you already hold a sealed case of that type, Open shows how many you have and opens one without spending FP Points; Redeem beside it buys another for the listed cost. Without one, Open shows the cost, spends the FP Points, and opens the new case right away. Select the info icon next to the case name to open Possible Rewards & Drop Rates: every reward the case can pay with its exact drop rate, listed highest odds first. The rates add up to 100%, and they are the same rates the server uses when it opens the case. The available case types, contents, drop rates, and grant conditions can change. Review the current Rewards page before opening a case. An account prize is issued as an evaluation account on the challenge model the reward names (Select, Prime, or Signature) at the displayed account size. It appears in your account switcher once issuance finishes. Account prizes are normally issued automatically. If a prize needs review, it remains under My Rewards until delivery. Prize-account issuance is confirmed in the app and does not send the standard account-issued email. For accounts currently sold in the challenge selector, the reward’s displayed value follows the plan, account size, and profit split’s catalog list price before checkout codes.PERPS and other purchase discounts do not change a
reward account’s displayed value. Price changes can change displayed reward
values without changing the published drop rates or store-credit amounts.
Matt’s Golden Ticket
Matt’s Golden Ticket is awarded through giveaways and events. It cannot be bought with FP Points, so its carousel slide shows Giveaways and Events Only until you hold one. A ticket you hold is listed first under My Rewards, and the carousel shows Open with the number of tickets you hold. Every ticket pays one of 8 prizes:
Select Drop Rates on a ticket, or the info icon on its carousel slide, to
see the exact rate of each prize. The rates add up to 100%, and they are the
same rates the server uses when it opens the ticket.
Opening a ticket has the same onboarding and eligibility requirements as
opening a case. Your prize is decided and recorded the moment the ticket
opens. The 3D show that follows lets you snap the ticket off its cord, pick a
side, and choose how to tear it. Those choices are for fun and do not change
the prize. After the tear, select Skip to go straight to the result. If you leave early,
the prize is already in pull history. When you hold another ticket, select
Open Another to open it.
With 3D Scenes turned off, or on a device that cannot run the show, the
ticket opens straight to a still result showing your prize.
Each prize is delivered the same way as the matching case prize:
- Accounts are issued as evaluation accounts, like any other account prize. A combination prize from an earlier ticket issues each of its accounts separately.
- Store credit is added to your balance like credit won from a case.
- FP Points are added to your balance right away, like FP Points won from a case.
- Merch Cases, which a ticket opened before they were retired can pay, are added to My Rewards as sealed cases. Open each one separately.
Birthday Cases
After completing identity verification, you receive one automatic Birthday Case each year on your verified birthday. The birthday is based on your verified identity document, not the date entered in your profile. Awards use UTC and normally arrive within an hour. You’ll receive an email when your annual case is added, with a link to open Rewards. February 29 birthdays are celebrated on February 28 in non-leap years. Verification must remain valid and your account must not be banned. Birthdays before you become eligible are not awarded retroactively. Birthday Cases can also be awarded through giveaways and events. They cannot be bought with FP Points and does not appear in the case carousel. A Birthday Case you hold is listed under My Rewards. Open it to lift the cake’s top tier and release a fountain of coins and reward cards, followed by the same prize spin used by other cases. With reduced motion enabled, the fountain is skipped. Use the sound control in the opening dialog to mute or unmute the birthday music. A Birthday Case contains the prizes of one of the case tiers, at that tier’s drop rates. A sealed Birthday Case under My Rewards lists the rewards it can contain, and the opening dialog shows the same list before you open it. Prizes are delivered the same way as prizes from that tier, and opened Birthday Cases appear in pull history.Elite Cases
Every Elite challenge account you buy comes with one Elite Case. Its tier depends on the account size and the Daily Loss Limit option you choose:
The Elite plan cards and the checkout order summary show the case your
selection includes. No code is needed. An order of several Elite accounts
earns one case per account, and the case is added alongside any case a
promotion includes. The sealed case appears under My Rewards as soon as the
order is paid, and you receive an in-app notification.
An Elite Case is a black edition of its tier’s case. It contains the same
prizes at the same drop rates as the standard case of that
tier, opens the same way, and appears in pull history under its Elite name.
Elite Cases cannot be bought with FP Points.
Merch Cases
A Merch Case cannot be bought with FP Points. Every Merch Case pays one piece of MyFundedPerps merch: a T-Shirt, Pillow, Long Sleeve Tee, Polo, Baseball Cap, or Full-Zip Hoodie. Merch you win appears in the Merch section of My Rewards. For each item, choose one of these:- Keep and Ship: enter your shipping details. Clothing sizes are US men’s sizes. Merch ships to the US, Canada, Mexico, and Europe. It can take up to 2-3 weeks to receive your tracking code. While Streamer Mode is on, the shipping fields are blurred on screen.
- Take $25 Credit: exchange the item for $25 in store credit instead. This is also the option for addresses outside the shipping regions.
Discount code prizes
Cases no longer pay discount codes. A code you already won from a case stays saved under Discount Codes on the Rewards page, with Copy and Use Code buttons. Use Code opens checkout with the code applied. Each discount code won from a case:- Works only on your account. Anyone else who enters it sees it as an invalid code.
- Can be used once. One use covers a whole checkout, including an order for several accounts.
- Expires 30 days after you open the case. The expiry date is shown beside the code.
FP Points prizes
Every case tier can pay FP Points, from 1,000 FP in an Iron Case up to 250,000 FP in an Obsidian or Eclipse Case. The case’s Possible Rewards & Drop Rates lists each amount it can pay. Matt’s Golden Ticket can pay 250,000, 500,000, or 1,000,000 FP Points. FP Points you win are added to your balance the moment you open the case. They appear in Points History as a prize from that case, are spendable right away, and expire 90 days after you win them like any other points (see FP Points expiry). FP Points prizes do not have a share card.Competition account prizes
Competition account prizes are reviewed before issuance and provided as Select evaluation accounts at the awarded size.Competition standings
For account-scored competitions, final standings value each ranked account at the competition’s end, including an early end. Pausing does not finalize the leaderboard; scoring resumes when the competition resumes. Final results can remain pending while end-time valuations finish. If the required price history is unavailable, final results and prize issuance may be delayed for review. Team scores include every active member. A member who has not traded contributes zero profit or loss, including in average and best-member scoring. Removed or disqualified members no longer count toward team capacity or the minimum team size for prizes. Published final team scores stay fixed. Tournament prizes wait for the bracket to finish. Closing all positions does not require another trade to remain eligible for round advancement.Free Trade Case for following and posting on X and joining Discord
When the offer is available, the Rewards overview shows a free Trade Case you can claim by following an account on X, publishing a post on X, and joining the MyFundedPerps Discord server. If you browse the site before creating an account, an invitation to sign up for the free Trade Case may appear once after a few seconds. Select Sign Up & Open My Free Case to create your account; after you finish account setup you land on the Rewards overview to complete the steps below. Select No Thanks or close the invitation to keep browsing; it does not appear again in that browser. To claim the free Trade Case:- Select Connect X and approve the connection. If your X account is already connected, this step is complete.
- Select Connect Discord and approve the connection, then select Join Discord and join the server with that same Discord account. Joining is required: the claim is not accepted until your connected Discord account is a member of the server.
- The offer shows the X account assigned to you. Select its Follow button to open that account on X, then follow it there. Your assigned account stays the same if you reload the page or reconnect X.
- Select Post on X to open a prepared post about the free Trade Case, then publish it on X.
- Claim Free Trade Case becomes available after both waits finish: 15 seconds after selecting Follow and 10 seconds after selecting Post on X. Select it to add the Trade Case to My Rewards. If the claim says to join the Discord server, join it with your connected Discord account and claim again. If you already joined, or the claim says your Discord membership could not be checked, wait a minute and claim again.
Affiliate milestone rewards
Reaching an affiliate tier issues one-time rewards as single-use gift codes on the Giveaways tab of the Affiliates page. Each tier reward is issued once and remains yours after refunds. Redeem a code on your own account with Redeem Code, or give it away. See Reward tiers for each tier’s rewards.Redeem a free account or case code
Open Redeem Code, sign in, and complete onboarding if prompted. Paste the full code and select Redeem Code. You can also reach this page from Rewards. If you enter a free account or case code in the checkout code field and select Add Code, checkout takes you to Redeem Code and redeems it for you. Keep the gift prefix included when using checkout. Redeem older codes without a prefix directly on Rewards. Each code can be used once and does not expire. An account code adds a free evaluation account with the challenge size and profit split configured when the code was issued. Normal challenge rules and funding requirements apply. A case code adds one sealed case to Rewards; redeeming the code does not open the case or guarantee an account prize. A code that is invalid or has reached its maximum uses cannot grant a reward. An affiliate cannot redeem a giveaway code that MyFundedPerps issued to them to share with their audience. Affiliate tier reward codes are different: the affiliate can redeem them or give them away. Free code grants are not paid purchases and do not create an order in Purchase History.Password drops
A password drop is a giveaway that opens with a shared password instead of a personal code. When MyFundedPerps announces a drop, enter the password on Redeem Code or open the announced link, which fills the password in for you. Passwords are not case sensitive. Once a drop has ended, its password shows that the drop has ended. If you opened the drop before it ended, the password still takes you back to its page so you can see your result. The password opens a question page with one of eight modes:- 2048: Slide numbered tiles together until one reaches the drop’s target tile.
- Pipes: Draw pipes that connect each pair of matching numbered dots and fill every cell of the board.
- Unblock: Slide blocks out of the way to free the green arrow block through the exit.
- Text Answer: Type an answer using the matching rules shown with the question. Some questions include images, and some are asked entirely in an image. Select an image to open it full size in a new tab.
- Show Your Work: Draw every step of your solution with your mouse, finger, or stylus and box your final answer. The grader checks the answer and the steps that reach it. A final answer alone is not accepted.
-
Draw a Chart: Draw the given function, such as
y = x^2 + 3, on the supplied grid. Each question sets the ranges and spacing of its numbered x and y axes. Some questions use π labels for radians, for example −2π to 2π fory = sin(x). Read the axis labels before drawing, then draw the curve within the visible range. You do not need algebra steps or a boxed answer. The grader checks the curve’s shape and position against the function. - Speed Trading: Trade a fast replay of a real past chart for a limited time. The best profit and loss (PnL) when the drop closes wins.
- Pictionary: Watch a MyFundedPerps team member draw live and type guesses. The first correct guessers win.
2048
Select New Game on the board to start with two tiles. On a desktop, slide with the arrow keys or W, A, S, D. On a phone or tablet, swipe the board or tap the arrow buttons under it. The board tells you which applies before you start. Every slide moves all tiles as far as they can go, and two tiles with the same number that touch during a slide merge into one tile of double the value. A slide that moves nothing does not count. After each slide a new 2 or 4 tile appears. The game ends and submits your result as soon as any tile reaches the target shown on the board. For example, a 1024 drop ends at the first 1024 tile. When no slide can change the board, the game is over. Starting a game uses one attempt, including when you leave or reload the page. When a game ends, your score, your best tile, and a New Game button appear on the board; select it to try again while attempts remain. Each game expires 60 minutes after it starts. Your result includes game-control counts and timing information for fair-play review. Only 2048 controls used during active play are recorded; text entered in fields is excluded. Input records are collected for later review and do not block a valid win or delay your reward. If you win a case, you can open it as soon as it is awarded; there is no wait for a game-input review. Your result is checked automatically when the game ends. A win receives the reward only if a slot is still available when the result is accepted. If the connection fails, use Retry Claim to resend the same result without spending another attempt. The remaining reward count updates on its own as other players win.Pipes
Select New Game on the board to get your board. Every player gets a different board, with dots numbered from 1 up. The goal under the reward shows how many pipes the board has. How to Play under the board lists the rules:- Drag from a dot to the other dot with the same number and color. Drag with your mouse, or with your finger on a phone or tablet.
- Pipes can’t cross. Drawing through another pipe cuts that pipe at that point, and dragging back along your own pipe erases it. Drag from any dot to redraw its pipe, or select Clear Board to start the drawing over. Clearing does not use an attempt.
- Connect every pair and fill every cell to win. Most boards have only one way to do this, so plan where each pipe has to go. If every pair is connected but cells are still empty, the progress message asks you to fill them.
Unblock
Select New Game on the board to get your board. Every player gets a different board of the same difficulty. How to Play under the board lists the rules:- Drag a block along its length with your mouse, or with your finger on a phone or tablet. Blocks slide forward and back, never sideways, and stop when they reach another block or the edge of the board.
- Clear a path and slide the green block with the arrow out through the exit on the right side of the board.
- The rules show the drop’s difficulty: Easy, Medium, or Hard. Harder boards need more moves to solve. Each slide of one block counts as one move, however far it goes, and any solution wins.
Speed Trading
A Speed Trading drop stays open for a set time shown at the top of the page, and the top players by PnL when it closes win the reward. Select Start Run to play. After a three second countdown, 60 seconds of a real chart from one of our most traded markets plays at 100× speed, starting at a random moment in the past. Prices are shown at a random scale with a little noise so the chart can’t be looked up, but every move is real. The market is shown during the run; the date and real starting price are revealed when it ends. Every run starts with a $100,000 balance at 1× leverage, with no fees and no liquidation. Trade with the buttons under the chart:
Each button shows the position it leads to, for example Buy 25% and
To Long 75%. You can change the step size at any time, even mid-run. On a
keyboard, press the up arrow to buy, the down arrow to sell, and Space to
close. Trades fill at the price on the chart when you place them, and a trade
that arrives too late or too fast is rejected with a message. Any open
position closes automatically when the run ends.
Your PnL is your final balance minus $100,000. Only your best run counts
toward the leaderboard, so a worse run never lowers your place. Starting a run
uses one attempt unless the drop allows unlimited attempts. If you leave the
page or lose your connection mid-run, the run normally keeps playing to the
end, open positions close automatically, and saved results still count. A
service interruption can prevent a run from finishing or its result from
being saved. If you stay on
the page, it shows Scoring Your Run and then your result once it is saved,
usually within a minute or two. If the result cannot be confirmed in that
time, the page says so; check My Runs a few minutes later. Rewards are
awarded about a minute after the drop closes. Starting runs too quickly
temporarily pauses new runs and shows when to retry.
Select My Runs at the top of the page to see every run you have started in
that drop, newest first. Each finished run shows its market, PnL, number of
trades, and the date and time of the chart you traded, and your best run is
marked Best. A run that is still playing shows In Progress, a run that
never finished shows Not Finished, and a run whose chart could not load
shows Chart Unavailable. Older runs load when you select Load More.
Pictionary
A Pictionary drop shows a live drawing made by a MyFundedPerps team member, with a short prompt about what is being drawn. Everyone who opened the drop watches the same drawing as it happens. Until the drawing starts, the page shows that it is waiting for the artist. Type your guess under the drawing and select Guess. Guesses can be up to 60 characters (some symbols, including emoji, count as two characters). Most Pictionary drops let you keep guessing until the drop ends. Some drops give each player a set number of guesses; the page then shows how many you have left, and every wrong, very close, or correct guess uses one. When you run out, the guess box locks for the rest of the drop. Guesses are limited to one per second, with a burst of up to three after a pause. Each guess is checked with the same matching rules as text answers, shown on the page. The page tells you right away whether a guess is wrong, very close, or correct. A selection of wrong guesses appears in the public Guesses list with your display name. The list may omit guesses during busy periods or when a player is muted. Correct and very close guess text is never shown to other players. The list can show that someone guessed correctly without revealing their answer. The winner count updates when rewards are confirmed, and the page shows how many people are watching while the drop is live. Some Pictionary drops keep guesses private. In those drops the Guesses list is replaced by a note, other players never see your guesses, and you see only the winner count go up as rewards are claimed. The team member drawing can see every guess in both kinds of drop. The first correct guesses received and accepted by the server win, up to one reward per player and the number of rewards shown on the page. A correct guess shows that your place is being checked, then shows that you won or that every reward was already claimed. Once you have guessed correctly, further guesses do not count again. The drop ends when every reward is claimed or when it is closed, and the page then shows that the drop ended. Sending guesses too quickly asks you to slow down for a moment before you guess again. If your connection drops, the page reconnects on its own and the drawing catches up. Keep the drop open in only one tab or window; opening it somewhere else moves your seat there.Text answers
Some drops ask for a Text Answer. Enter your answer directly on the question page and select Submit Answer. Any accepted alternative succeeds. Read the matching rules shown with the question: case and spacing can each matter. When case is ignored,A matches a. When spacing is ignored, New York
matches NewYork; this also ignores tabs and line breaks. Otherwise, spacing
must match exactly, including at the beginning and end. Punctuation and accents
always matter. Equivalent Unicode spellings of the same accented character match.
Text answers must be nonblank and at most 200 characters. An incorrect answer
uses one attempt and remains in the field so you can edit it. Answers are checked
immediately. A correct answer shows that it is correct and that your place is
being checked for a moment while rewards go out in the order correct answers
arrived, then shows your place or that every reward was already claimed. You
can submit another answer once that result appears. Your reward appears on
your rewards page or dashboard a few seconds after your place is confirmed. If
checking your place fails, the attempt is not counted and you can submit
again. The remaining reward count updates on its own as other players win. Too many
submissions temporarily pauses attempts and shows when to retry.
Drawn answers
Use Pen, Eraser, Undo, and Clear to edit your drawing, then select Submit Drawing. Erasing or clearing a chart leaves the grid intact, and that same grid is included in your submission. Your work must be drawn by hand; typed or pasted work is not accepted. Any text in the drawing that addresses the grader is treated as an automatic fail. Drawings enter a queue and are checked in parallel. Your result appears after its grade and any reward have been recorded, even if other drawings are still being checked. If recording a completed grade is temporarily delayed, it is saved and retried without asking you to redraw. You can leave the page and return to see the result. Only one drawing per drop can be waiting for a result at a time. Each drop names how many rewards it has and how many attempts each person gets. Rewards are awarded as correct grading results are recorded. Submitting earlier does not reserve a reward. Once every reward is claimed the drop closes. Drawings that have not reached the grader are marked too late without being graded; drawings already being graded may finish after the rewards run out and receive no reward. A grading failure does not use up an attempt. A won account drop adds a free evaluation account with the size and profit split set when the drop was created; normal challenge rules apply. A won case drop adds one sealed case to Rewards. Your puzzle page shows the status of each attempt and the grader’s notes. Drawings are kept for 30 days for review and then deleted.FP Points
When FP Points are enabled for your account, the Rewards page shows your balance, the case carousel, and an FP Points tab with the earning rules (Ways to Earn) and your Points History. Points can come from qualifying activities shown in the app, such as challenge purchases, your first account pass, affiliate revenue, case prizes, or support grants. The current rates and bonus amounts are listed under Ways to Earn. Purchase and affiliate points are spendable as soon as they are awarded: the FP Points refund hold is currently disabled. A refund still reverses the related points and can leave a negative points balance if those points have already been spent. The reversal appears as an adjustment in Points History. Support can also correct a balance by removing points. A removal appears as a Support Adjustment in Points History and never takes your balance below zero. First Account Pass automatically awards 15,000 FP once per user when you pass your first real evaluation that proceeds to funding review. If that evaluation is a 1K or 2.5K account, the bonus is 5,000 FP. The points are spendable immediately; you do not need to claim them or wait for identity verification or funding approval. Mock accounts, retired Beta evaluations, and Beta Blitz do not qualify. Older evaluation passes do not forfeit a first-pass bonus you have never received. Once credited, later passes do not earn another first-pass bonus. Look for First Account Pass in Points History. To open a case with points, move the carousel to that case and select Open. Opening spends the displayed FP Points cost, records a Case Redemption entry in Points History, and reveals the reward immediately. When your balance is below the cost, the control reads how many points you are missing and cannot be selected.Exchange rewards for FP Points
You can trade a reward account, store credit, or a discount code you won from a case for FP Points on the Rewards page. Each exchange asks you to confirm first and cannot be undone. The points are spendable immediately and appear in Points History as Account Exchange, Store Credit Exchange, or Discount Code Exchange. Accounts. Exchangeable accounts are listed under Exchange Accounts for FP Points on the Cases tab. These are evaluation accounts you won from any case, including a case you redeemed with FP Points, or received from a giveaway, a redemption code, or a password drop. Accounts you bought cannot be exchanged. An account stays exchangeable only until you place your first order on it; after that, it is removed from the list. When you exchange an account, it is closed and removed from your accounts. If it came from a case, the case in Pull History shows the points you received.
Other accounts, such as Prime and Elite accounts, cannot be exchanged.
Store credit. On the Store Credit tab, enter an amount under Exchange
for FP Points and select Exchange. You receive 700 FP for every $1 of
store credit (7 FP per cent). Store credit won from any case, including credit
you took instead of a merch prize, and Trade Case credit can be exchanged.
Credit from payouts, refunds, or adjustments cannot be exchanged. Credit reserved for a pending
checkout cannot be exchanged until that checkout finishes or is released. FP
Points cannot be turned back into store credit.
Discount codes. Under Discount Codes on the Cases tab, an unused
code that qualifies shows an Exchange for FP button with its points.
Codes of other percentages cannot be exchanged. Codes won from any case
qualify, including a case you redeemed with FP Points. A code that is used, expired, or reserved by a pending checkout cannot be
exchanged. When you exchange a code, it stops working at checkout and shows the
points you received.